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Tara awakens in a regeneration tube with no recollection of who she is and where she comes from. The insidious truth behind Tara’s amnesia is, she has a secret that makes her worth hunting and it’s far more terrible than anyone could have ever imagined. Does Tara ever find the secrets of her past?
Page Count: 24
Stunned into near-apathy by her hallucination on Algol, Banara struggles to come to grips with the ramifications of what she has seen. The revelation that the destruction of an entire planet was caused by Chessmaster’s children leaves her horrified by the thoughts of what consequences await them decades after the fact. Chess, on the other hand, is in a quandary about being urged to attend a celebration without his Checkmate in tow. Where is she? Then, at the last moment, a solution presents itself. In a world where people are judged by appearances, surely no one will notice a fast one just this once. Najimi, Banara, and Hy’Kri pursue the strange game that Checkmate has plunged them into. The stakes are now raised, and they begin to realize that once they run out of time, this mad game is over and House Waniokai will be no more.
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